At close quarters a fist is better than any gun. | ||||||
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Statistics
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Item talents
Punch
»
Punch
Deliver a shattering blow with your most reliable sidearm: your right fist.
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Flashbang Grenade
»
Flashbang Grenade
An explosive grenade that disorients the enemies it damages.
Cannot be active simultaneously with:
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Lift
»
Lift
Jump and then press again while in the air to activate Lift.
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Fist of Havoc
»
Fist of Havoc
Smash the ground and dissolve nearby enemies in a maelstrom of Arc Light.
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Storm Fist
»
Storm Fist
A punishing melee attack that deals bonus damage.
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Titan Codex I
»
Titan Codex I
Training focused on battle recovery and toughness.
Cannot be active simultaneously with:
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Headstrong
»
Headstrong
Sprinting increases the leap distance of Fist of Havoc.
Cannot be active simultaneously with:
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Titan Codex IV
»
Titan Codex IV
Training focused on all attributes.
Cannot be active simultaneously with:
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Unstoppable
»
Unstoppable
You are harder to kill while using Fist of Havoc.
Cannot be active simultaneously with:
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Sprint
»
Sprint
Run faster.
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Pulse Grenade
»
Pulse Grenade
A grenade that periodically damages enemies inside its explosion radius.
Cannot be active simultaneously with:
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Increased Height
»
Increased Height
Upgrades Lift to travel to greater heights.
Cannot be active simultaneously with:
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Aftermath
»
Aftermath
Fist of Havoc leaves a damage-dealing field in its wake.
Cannot be active simultaneously with:
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Overload
»
Overload
Hits with Storm Fist have a chance to immediately reset its cooldown.
Cannot be active simultaneously with:
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Titan Codex II
»
Titan Codex II
Training focused on speed and toughness.
Cannot be active simultaneously with:
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Aftershocks
»
Aftershocks
Increases the duration of Pulse Grenade, Lightning Grenade, and Aftermath.
Cannot be active simultaneously with:
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Titan Codex V
»
Titan Codex V
Training focused on maximum battle recovery.
Cannot be active simultaneously with:
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Shoulder Charge
»
Shoulder Charge
After sprinting for a short time, press to unleash a devastating melee attack.
Cannot be active simultaneously with:
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Lightning Grenade
»
Lightning Grenade
A grenade that sticks to any surface, periodically emitting bolts of lightning.
Cannot be active simultaneously with:
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Increased Control
»
Increased Control
Upgrades Lift for better directional control while in the air.
Cannot be active simultaneously with:
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Death from Above
»
Death from Above
After jumping, Fist of Havoc can be aimed at enemies below.
Cannot be active simultaneously with:
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Discharge
»
Discharge
Hits with Storm Fist deal area of effect damage around the target.
Cannot be active simultaneously with:
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Titan Codex III
»
Titan Codex III
Training focused on battle recovery and speed.
Cannot be active simultaneously with:
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Transfusion
»
Transfusion
Kills with Storm Fist or Shoulder Charge immediately trigger health regeneration.
Cannot be active simultaneously with:
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Titan Codex VI
»
Titan Codex VI
Training focused on raw speed.
Cannot be active simultaneously with:
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Juggernaut
»
Juggernaut
After sprinting for a short time, gain a protective shield.
Cannot be active simultaneously with:
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Catapult
»
Catapult
Upgrades Lift to provide a strong initial burst of momentum.
Cannot be active simultaneously with:
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Shockwave
»
Shockwave
Fist of Havoc unleashes a wave of devastating energy which travels along the ground.
Cannot be active simultaneously with:
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Amplify
»
Amplify
Kills with Storm Fist significantly reduce the cooldown of Fist of Havoc.
Cannot be active simultaneously with:
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Striker in Destiny 1 is a Titan subclass for Guardians in Destiny.
Summary[]
The Striker subclass focuses on close-range, physical combat, and depends largely on the Guardian wielding it having the capacity to close distance and reflexively act towards threats.
Skill Tree[]
Grenades[]
- Flashbang Grenade: A grenade which issues a mass amount of sound and light, disorienting your enemies.
- Pulse Grenade: A grenade with a pulsing area of effect, damaging enemies in its radius periodically.
- Lightning Grenade: A grenade which, when attached to a surface, intermittently strikes the area with lightning damage.
Movement Abilities[]
- Lift: An accelerated jumping action which occurs when one pushes the jump button after an initial leap.
- Increased Height: Increases the height gain from Lift.
- Increased Control: Allows for the directional control of Lift movement.
- Catapult: Gives the Lift ability a massively boosted initial speed.
Super Ability[]
- Fist of Havoc: Smash the ground, dealing Arc Light damage in a radial maelstrom.
- Aftermath: Fist of Havoc leaves a field of intermittent radial damage in its wake.
- Death from Above: After jumping, Death from Above targets Fist of Havoc on enemies below.
- Shockwave: Fist of Havoc launches a wave of moving damage through the ground.
Melee Ability[]
- Storm Fist: A melee attack with massively boosted bonus damage.
- Overlord: Storm Fist attacks have an automatic chance at having its cooldown timer reset.
- Discharge: Storm Fist periodically emits an aura of damage in a wide area.
- Illuminated: Killing with Storm Fist significantly reduces the cooldown for Fist of Havoc.
Class Modifiers[]
- Titan Codex I: Training focused on healing and strength.
- Titan Codex II: Training focused on speed and strength.
- Titan Codex III: Training focused on healing and speed.
Ability Modifiers[]
- Headstrong: Sprinting boosts the leaping distance for Fist of Havoc
- Aftermath: The Pulse Grenade, Shock Grenade, and Aftermath have boosted durations.
- Transfusion: Killing with a melee attack triggers healing.
Attribute Modifier[]
- Titan Codex IV: Training focused on all categories.
- Titan Codex V: Training focused on maximum healing.
- Titan Codex VI: Training focused on maximum speed.
Ability Modifier[]
- Unstoppable: The Fist of Havoc makes you harder to kill.
- Shoulder Charge: After sprinting, a special melee attack is enabled.
- Juggernaut: After sprinting, a temporary protective shield is enabled.
Seal[]
- Illumination: Seals the Striker subclass, locking the class choices.