Summary[edit | edit source]
"Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. You're no outlaw—at least, not anymore—but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever."
The Hunters are a stealthy class of Guardians, focusing largely on sniping and silent attacks. Designed around the concept of bounty hunters, the Hunter could also be considered the class equivalent of the prototypical "rogue". Visually, capes and hoods play heavily in this player type's design. Hunter armor is a mixture of approximately 50% armor to 50% non-armor (cloth) material, being an overall looser fit than Titan gear.
They are to be considered a more long-range, stealthy class than the others. Joe Staten from GameSpot comments on the bounty hunter characteristic of the class, describing them as "cool and collected". They are usually the one taking a shot before the enemy even knows they are there. Bungie Senior Graphics Designer Lorraine McLees described the class as a "combination of speed and strength", and Assistant Community Manager David Dague added that the Hunter class "is about stealth tactics"
History[edit | edit source]
Hunters were once survivors that roamed the wastelands and wilderness making their own luck. Through manipulation of the Traveler's energies, Hunters learned how to survive in the wild. This heritage has led to their characteristic tendency of bending the rules to suit their particular situation. Being the trailblazers amongst Guardian classes, Hunters serve as invaluable scouts when surveying hostile and dangerous territory combining their trademark daring and ingenuity.Some fear them as being too dangerous, but their bravery has led to many discoveries dating back to the Golden Age.
Gallery[edit | edit source]
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