Activities are quests the player can undertake in the game.
Name | Tier | Level | Party | Description |
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Asylum | 0 | 1-3 | Ishtar Sink, Venus
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Bastion | 0 | 1-6 | Meridian Bay, Mars
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Double Play | 0 | 1-2 | New Monarchy seeks those capable of reclaiming the frontier, one battle at a time.<br/><br/>Small team tactics. Kill the enemy. Revive teammates.
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Eternal War | 0 | 1-6 | The Future War Cult seeks champions who can face the inexorable future.<br/><br/>All-out team warfare. Destroy the enemy.
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Exodus Blue | 0 | 1-3 | Cosmodrome, Earth
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Firebase Delphi | 0 | 1-2 | Eos Chasma, Mars
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First Light | 0 | 1-3 | Mare Cognitum, Moon
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Halls of Amentet | 0 | 1-3 | Only true champions, tested in the Trials of Osiris, dare set foot in these fabled halls.
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Halls of Amentet | 0 | 1-3 | Only true champions, tested in the Trials of Osiris, dare set foot in these fabled halls.
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Launch Celebration | 0 | 1-6 | Enjoy this limited-time-only early access to the Crucible, available until you reach Level 5.
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Launch Celebration | 0 | 1-6 | Enjoy this limited-time-only early access to the Crucible, available until you reach Level 5.
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Pantheon | 0 | 1-6 | Black Garden, Mars
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Pantheon | 0 | 1-6 | Black Garden, Mars
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Queen's Bay | 0 | 1-6 | Gateway to the Reef, home of the Queen and her Awoken. Entry point for Guardians looking to collect Reef bounties, forge new allegiances and test themselves in the Prison of Elders and Trials of Osiris.
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Queen's Bay | 0 | 1-6 | Gateway to the Reef, home of the Queen and her Awoken. Entry point for Guardians looking to collect Reef bounties, forge new allegiances and test themselves in the Prison of Elders and Trials of Osiris.
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Queen's Bay | 0 | 1-6 | Gateway to the Reef, home of the Queen and her Awoken. Entry point for Guardians looking to collect Reef bounties, forge new allegiances and test themselves in the Prison of Elders and Trials of Osiris.
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Rusted Lands | 0 | 1-2 | Eastern Flood Zone, Earth
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Shadow Call | 0 | 0 | 0 | Ascend the Devil's Spire and outrace the Darkness that follows close behind.
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Skyshock | 0 | 1-3 | Old Russia, Earth
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Skyshock | 0 | 1-3 | Old Russia, Earth
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The Anomaly | 0 | 1-6 | Mare Cognitum, Moon
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The Burning Shrine | 0 | 3 | Fields of Glass, Mercury
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The Cauldron | 0 | 1-6 | Ocean of Storms, Moon
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The Cauldron | 0 | 1-6 | Ocean of Storms, Moon
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The Dark Below | 0 | 1 | Eris Morn has landed in the Tower with fears of recent Hive activity. Something is waking on the Moon. Help her stop the rise of Crota.
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The Dark Below | 0 | 1 | Eris Morn has landed in the Tower with fears of recent Hive activity. Something is waking on the Moon. Help her stop the rise of Crota.
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The Dark Below | 0 | 1 | Eris Morn has landed in the Tower with fears of recent Hive activity. Something is waking on the Moon. Help her stop the rise of Crota.
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The First Firewall | 0 | 0 | 0 | Investigate Vault RAS-2 and investigate the source of the strange signal.
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The House of Wolves | 0 | 1 | The Fallen of the Reef rise in mutiny against the Awoken. Heed the call of the Queen, and help her hunt down the traitors.
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The House of Wolves | 0 | 1 | The Fallen of the Reef rise in mutiny against the Awoken. Heed the call of the Queen, and help her hunt down the traitors.
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Arsenal | 1 | 1-3 | "It takes improvisation to win with what you find on the battlefield." —Lord Shaxx<br/><br/>Take the Armament and destroy your foes.
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Classic 6v6 | 1 | 1-6 | "There's a rousing demand—from participants and spectators—for Legacy match types and arenas in the Crucible. I give them gladly." —Lord Shaxx <br/><br/>A mix of Control and Clash on Year 1 maps.
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Classic Free-For-All | 1 | 1-3 | "There's a rousing demand—from participants and spectators—for Legacy match types and arenas in the Crucible. I give them gladly." —Lord Shaxx <br/><br/>Rumble on Year 1 maps.
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Destiny Credits | 1 | 1 | Plays cinematic credits
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Frontier | 1 | 1-3 | City Perimeter, Earth
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Inferno Clash | 1 | 1-6 | "No mercy. No hesitation. It'll take nothing less to defeat the Darkness." —Lord Shaxx <br/><br/>All-out team warfare. Destroy the enemy. No trackers and simplified scoring.
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Inferno Clash | 1 | 1-6 | "No mercy. No hesitation. It'll take nothing less to defeat the Darkness." —Lord Shaxx <br/><br/>All-out team warfare. Destroy the enemy. No trackers and simplified scoring.
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Inferno Clash | 1 | 1-6 | "No mercy. No hesitation. It'll take nothing less to defeat the Darkness." —Lord Shaxx <br/><br/>All-out team warfare. Destroy the enemy. No trackers and simplified scoring.
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Inferno Clash | 1 | 1-6 | "No mercy. No hesitation. It'll take nothing less to defeat the Darkness." —Lord Shaxx <br/><br/>All-out team warfare. Destroy the enemy. No trackers and simplified scoring.
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Inferno Doubles | 1 | 1-2 | "Leave no ally behind and no enemy standing." —Lord Shaxx <br/><br/>Small-team tactics. Kill the enemy. Revive teammates. No trackers and simplified scoring.
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Inferno Skirmish | 1 | 1-3 | "Leave no ally behind and no enemy standing." —Lord Shaxx <br/><br/>Small-team tactics. Kill the enemy. Revive teammates. No trackers and simplified scoring.
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Inferno Skirmish | 1 | 1-3 | "Leave no ally behind and no enemy standing." —Lord Shaxx <br/><br/>Small-team tactics. Kill the enemy. Revive teammates. No trackers and simplified scoring.
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Mayhem Clash | 1 | 1-6 | "Enjoy yourselves, Guardians." —Lord Shaxx<br/><br/>Embrace the chaos. Greatly increased ability recharge rates. Faster Special and Heavy Ammo spawns. No respawn delay. Scoring values multiplied by 10.
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The Drifter | 1 | 1-3 | Foundling’s Gyre, The Reef
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The Taken King: Prelude | 1 | 1 | 1-3 | The death of Crota was a beacon, a signal cast across the stars. The night has answered.
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Vestian Outpost | 1 | 1-6 | Join forces with the Queen's Guard and hunt down their enemies.
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Vestian Outpost | 1 | 1-6 | Join forces with the Queen's Guard and hunt down their enemies.
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Vestian Outpost | 1 | 1-6 | Join forces with the Queen's Guard and hunt down their enemies.
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Zone Control | 1 | 1-6 | "It's a tactical exercise in reinforcing and defending acquired territory. Should the Vanguard ever decide to expand past the walls of the City, the Guardians will be ready." —Lord Shaxx<br/><br/>Capture zones and hold the zones to win.
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Explore Cosmodrome | 4 | 1-3 | Scour the Old Russian launch port and aid the City in their exploration efforts.
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Patrol Cosmodrome | 4 | 1-3 | Scour the Old Russian launch port and aid the City in their exploration efforts.
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Black Shield | 5 | 1-6 | Firebase Thuria, Phobos
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Black Shield | 5 | 1-6 | Firebase Thuria, Phobos
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Black Shield | 5 | 1-6 | Firebase Thuria, Phobos
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Black Shield | 5 | 1-6 | Firebase Thuria, Phobos
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Dead Sectors | 5 | 1-6 | Dead Orbit desires new territories to expand their reach beyond the City.<br/><br/>Capture zones to increase points for every kill.
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Freeholder's Stand | 5 | 1-6 | Earth
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Inferno Control | 5 | 1-6 | Dead Orbit desires new territories to expand their reach beyond the City.<br/><br/>Capture zones to increase points for every kill. No trackers and simplified scoring.
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The Refinery | 5 | 1-6 | Kaiser Sea, Mars
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The Refinery | 5 | 1-6 | Kaiser Sea, Mars
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Widow's Court | 5 | 1-6 | European Dead Zone, Earth
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Widow's Court | 5 | 1-6 | European Dead Zone, Earth
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Chamber of Night | 1 | 8 | 1-3 | Scour the Hive Fortress for a chamber where the Speaker believes a dark ritual is silencing the Traveler.
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Explore the Moon | 8 | 1-3 | Survive the shattered surface of Earth's Moon and aid the City in their efforts.
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Patrol the Moon | 1 | 8 | 1-3 | Brave the shattered surface of Earth's Moon and aid the City in its efforts.
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The World's Grave | 1 | 8 | 1-3 | Descend into the Hellmouth to a Hive library which holds ancient secrets they have ripped from Earth.
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The World's Grave | 1 | 8 | 1-3 | Descend into the Hellmouth to a Hive library which holds ancient secrets they have ripped from Earth.
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Inferno Rumble | 9 | 1-3 | Prove your merit to the New Monarchy in pure combat.<br/><br/>Watch your back. No trackers. Only kills earn points.
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Inferno Rumble | 9 | 1-3 | Prove your merit to the New Monarchy in pure combat.<br/><br/>Watch your back. No trackers. Only kills earn points.
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Inferno Rumble | 9 | 1-3 | Prove your merit to the New Monarchy in pure combat.<br/><br/>Watch your back. No trackers. Only kills earn points.
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Inferno Rumble | 9 | 1-3 | Prove your merit to the New Monarchy in pure combat.<br/><br/>Watch your back. No trackers. Only kills earn points.
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Machines of War | 9 | 1-6 | Heed the call of the Future War Cult and master war on a massive scale.<br/><br/>All-out team warfare with vehicles. Destroy the enemy.
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Machines of War | 9 | 1-6 | Heed the call of the Future War Cult and master war on a massive scale.<br/><br/>All-out team warfare with vehicles. Destroy the enemy.
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Shrine of Oryx | 1 | 9 | 1-3 | Search the darkest corners of the Hellmouth for the fabled Shrine and destroy it.
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Shrine of Oryx | 1 | 9 | 1-3 | Search the darkest corners of the Hellmouth for the fabled Shrine and destroy it.
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Shrine of Oryx | 1 | 9 | 1-3 | Search the darkest corners of the Hellmouth for the fabled Shrine and destroy it.
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The Grand Arena | 9 | 1-3 | Prove your merit to the New Monarchy in pure combat.<br/><br/>Kill everything. Watch your back.
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The Awoken | 1 | 10 | 1-3 | Travel to the home of the Awoken and find what they know about the Black Garden.
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The Awoken | 1 | 10 | 1-3 | Travel to the home of the Awoken and find what they know about the Black Garden.
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The Timekeeper | 10 | 1-3 | Meridian Bay, Mars
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The Timekeeper | 10 | 1-3 | Meridian Bay, Mars
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The Timekeeper | 10 | 1-3 | Meridian Bay, Mars
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Executor's Challenge | 11 | 1-3 | New Monarchy seeks those capable of reclaiming the frontier, one battle at a time.<br/><br/>Small team tactics. Kill the enemy. Revive teammates.
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Explore Venus | 11 | 1-3 | Explore the Ishtar Sink and aid the City in their exploration efforts.
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Ishtar Collective | 1 | 11 | 1-3 | Unravel the secrets of the Vex by reviving an ancient research station of the Ishtar Collective.
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Ishtar Collective | 1 | 11 | 1-3 | Unravel the secrets of the Vex by reviving an ancient research station of the Ishtar Collective.
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Ishtar Collective | 1 | 11 | 1-3 | Unravel the secrets of the Vex by reviving an ancient research station of the Ishtar Collective.
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Patrol Venus | 1 | 11 | 1-3 | Keep watch in the Ishtar Sink to aid the City in its efforts.
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Patrol Venus | 1 | 11 | 1-3 | Keep watch in the Ishtar Sink to aid the City in its efforts.
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Patrol Venus | 1 | 11 | 1-3 | Keep watch in the Ishtar Sink to aid the City in its efforts.
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Chamber of Night | 2 | 12 | 1-3 | Scour the Hive Fortress for a chamber where the Speaker believes a dark ritual is silencing the Traveler.
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The Archive | 1 | 12 | 1-3 | Find the Collective's lost Archive, sealed for centuries, in a vault deep beneath the Ishtar Academy.
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The Archive | 1 | 12 | 1-3 | Find the Collective's lost Archive, sealed for centuries, in a vault deep beneath the Ishtar Academy.
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The Summoning Pits | 1 | 12 | 1-3 | Deep within the Hellmouth, the Hive are breeding powerful abominations to unleash upon the Earth. Find the pit where they live and stop any new horrors from rising.
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The Summoning Pits | 1 | 12 | 1-3 | Deep within the Hellmouth, the Hive are breeding powerful abominations to unleash upon the Earth. Find the pit where they live and stop any new horrors from rising.
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A Key Awaits | 1 | 13 | 1-3 | Present the Gate Lord's head to the Queen for entrance into the Black Garden.
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Ancient Relics | 13 | 1-3 | The Arachs of Dead Orbit covet rare artifacts.<br/><br/>Race the other team to capture and hold relics.
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Doubles Skirmish | 13 | 1-2 | New Monarchy seeks those capable of reclaiming the frontier, one battle at a time.<br/><br/>Small team tactics. Kill the enemy. Revive teammates.
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Doubles Skirmish | 13 | 1-2 | New Monarchy seeks those capable of reclaiming the frontier, one battle at a time.<br/><br/>Small team tactics. Kill the enemy. Revive teammates.
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Eye of a Gate Lord | 1 | 13 | 1-3 | Lure out the Vex Gate Lord that protects the Endless Steps and bring its head back to the Awoken.
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Hardcore Salvage | 13 | 1-3 | The Arachs of Dead Orbit covet rare artifacts.<br/><br/>Fight to capture and hold relics. No trackers. Only kills earn points.
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Hardcore Salvage | 13 | 1-3 | The Arachs of Dead Orbit covet rare artifacts.<br/><br/>Fight to capture and hold relics. No trackers. Only kills earn points.
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Inferno Salvage | 13 | 1-3 | The Arachs of Dead Orbit covet rare artifacts.<br/><br/>Fight to capture and hold relics. No trackers and simplified scoring.
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Inferno Salvage | 13 | 1-3 | The Arachs of Dead Orbit covet rare artifacts.<br/><br/>Fight to capture and hold relics. No trackers and simplified scoring.
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Expansion 2 Moon Strike | 1 | 14 | 1-3 | moon_portal_1
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Expansion 2 Moon Strike | 1 | 14 | 1-3 | moon_portal_1
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The Nexus | 1 | 14 | 1-3 | The Golden Age legends tell of ancient tunnels below the Academy, where a Vex machine once ate away at the planet. Descend into the old dig sites and find this Nexus before it churns again.
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Traitors' Ketch | 1 | 14 | 1-3 | A Fallen Wolfship holding an infamous Walker has touched down in the Ocean of Storms. Breach the Ketch and see to this Walker's end.
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Traitors' Ketch | 1 | 14 | 1-3 | A Fallen Wolfship holding an infamous Walker has touched down in the Ocean of Storms. Breach the Ketch and see to this Walker's end.
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Traitors' Ketch | 1 | 14 | 1-3 | A Fallen Wolfship holding an infamous Walker has touched down in the Ocean of Storms. Breach the Ketch and see to this Walker's end.
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Winter's Run | 1 | 14 | 1-3 | As the Vex march to claim the Ishtar Sink, the Fallen House of Winter is raising a powerful Archon, stolen from the Prison of Elders in the Reef. Find the Archon before they fully restore his soul.
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City of the Dead | 15 | 1-3 | Aram Chaos, Mars
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City of the Dead | 15 | 1-3 | Aram Chaos, Mars
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City of the Dead | 15 | 1-3 | Aram Chaos, Mars
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Exclusion Zone | 1 | 15 | 1-3 | Survive the military power of the Cabal and find the Gate to the Black Garden.
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Ishtar Collective | 2 | 15 | 1-3 | Unravel the secrets of the Vex by reviving an ancient research station of the Ishtar Collective.
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Ishtar Collective | 2 | 15 | 1-3 | Unravel the secrets of the Vex by reviving an ancient research station of the Ishtar Collective.
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The Archive | 2 | 15 | 1-3 | Find the Collective's lost Archive, sealed for centuries, in a vault deep beneath the Ishtar Academy.
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The Archive | 2 | 15 | 1-3 | Find the Collective's lost Archive, sealed for centuries, in a vault deep beneath the Ishtar Academy.
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The Den | 15 | 1-3 | Old Weldonopolis, Venus
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The Den | 15 | 1-3 | Old Weldonopolis, Venus
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Thieves' Den | 15 | 1-3 | Ishtar Sink, Venus
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Thieves' Den | 15 | 1-3 | Ishtar Sink, Venus
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The Garden's Spire | 1 | 16 | 1-3 | Seize control of the Black Garden Spire held behind the wall of the Cabal Warbase and wake the Gate Lord's Eye.
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The Garden's Spire | 1 | 16 | 1-3 | Seize control of the Black Garden Spire held behind the wall of the Cabal Warbase and wake the Gate Lord's Eye.
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The Will of Crota | 1 | 16 | 1-3 | Omnigul, the mastermind of Crota's armies, nests in the Cosmodrome. Eliminate this horror and purge its spawn.
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The Will of Crota | 1 | 16 | 1-3 | Omnigul, the mastermind of Crota's armies, nests in the Cosmodrome. Eliminate this horror and purge its spawn.
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A Rising Tide | 1 | 17 | 1-3 | Find and destroy the source of the Vex surging to protect the Black Garden.
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Explore the Buried City | 17 | 1-3 | Fight through the shifting dunes and aid the City in their exploration efforts.
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Explore the Buried City | 17 | 1-3 | Fight through the shifting dunes and aid the City in their exploration efforts.
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Explore the Buried City | 17 | 1-3 | Fight through the shifting dunes and aid the City in their exploration efforts.
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Eye of a Gate Lord | 2 | 17 | 1-3 | Lure out the Vex Gate Lord that protects the Endless Steps and bring its head back to the Awoken.
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Patrol Mars | 1 | 17 | 1-3 | Fight through the shifting Martian dunes to protect the City's interests.
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Patrol Mars | 1 | 17 | 1-3 | Fight through the shifting Martian dunes to protect the City's interests.
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A Hero's Return | 1 | 18 | 1-3 | |
A Hero's Return | 1 | 18 | 1-3 | |
The Black Garden | 1 | 18 | 1-3 | Fight through the Gate and enter the Black Garden to destroy its heart.
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The Black Garden | 1 | 18 | 1-3 | Fight through the Gate and enter the Black Garden to destroy its heart.
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The Seeding | 1 | 18 | 1-3 | Investigate the return of ancient Hive Wizards, preparing Earth for Crota's reign.
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The Seeding | 1 | 18 | 1-3 | Investigate the return of ancient Hive Wizards, preparing Earth for Crota's reign.
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The Veil Lifted | 1 | 18 | 1-3 | Root out the Hive beneath the Cosmodrome and discover a long-hidden secret of the Golden Age.
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The Veil Lifted | 1 | 18 | 1-3 | Root out the Hive beneath the Cosmodrome and discover a long-hidden secret of the Golden Age.
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Vanguard Eagle | 1 | 18 | 1-3 | Launches a random strike at level 18
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Vanguard Eagle | 1 | 18 | 1-3 | Launches a random strike at level 18
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The Garden's Spire | 2 | 19 | 1-3 | Seize control of the Black Garden Spire held behind the wall of the Cabal Warbase and wake the Gate Lord's Eye.
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The Garden's Spire | 2 | 19 | 1-3 | Seize control of the Black Garden Spire held behind the wall of the Cabal Warbase and wake the Gate Lord's Eye.
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Gone to Ground | 1 | 20 | 1-3 | Search the Cosmodrome for the Wolf Kell who led the revolt against the Awoken.
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Gone to Ground | 1 | 20 | 1-3 | Search the Cosmodrome for the Wolf Kell who led the revolt against the Awoken.
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The Seeding | 2 | 20 | 1-3 | Investigate the return of ancient Hive Wizards, preparing Earth for Crota's reign.
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The Seeding | 2 | 20 | 1-3 | Investigate the return of ancient Hive Wizards, preparing Earth for Crota's reign.
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The Undying Mind | 1 | 20 | 1-3 | An ancient Mind, feared by the Vex themselves, hides among the channels of the Black Garden. Find this machine and end its existence.
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The Undying Mind | 1 | 20 | 1-3 | An ancient Mind, feared by the Vex themselves, hides among the channels of the Black Garden. Find this machine and end its existence.
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The Veil Lifted | 2 | 20 | 1-3 | Root out the Hive beneath the Cosmodrome and discover a long-hidden secret of the Golden Age.
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The Veil Lifted | 2 | 20 | 1-3 | Root out the Hive beneath the Cosmodrome and discover a long-hidden secret of the Golden Age.
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Trials of Osiris | 20 | 3 | Only those who have proven their worth may enter the Trials.<br/><br/>A string of victories will earn great rewards—but lose too many matches and your access will be denied.
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Vanguard Viper | 1 | 20 | 1-3 | Launches a random strike at level 20
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Vanguard Viper | 1 | 20 | 1-3 | Launches a random strike at level 20
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Vanguard Viper | 1 | 20 | 1-3 | Launches a random strike at level 20
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Vanguard Viper | 1 | 20 | 1-3 | Launches a random strike at level 20
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Wolf Harvest | 1 | 20 | 1-3 | Track down the Queen's traitorous Wolves hiding among the House of Winter.
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Wolf Harvest | 1 | 20 | 1-3 | Track down the Queen's traitorous Wolves hiding among the House of Winter.
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Nightfall: Cerberus Vae III | 1 | 22 | 3 | The Darkness gathers around Valus Ta'aurc on the surface of Mars.
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Nightfall: The Devils' Lair | 1 | 22 | 3 | The Darkness gathers around Sepiks Prime as it absorbs the essence of everything the Fallen can steal.
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Nightfall: The Nexus | 1 | 22 | 3 | The Darkness seethes as the Vex tear at space and time in their Nexus below the surface of Venus.
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Nightfall: The Summoning Pits | 1 | 22 | 3 | The Hive gather the Darkness around them as they raise abominations from their pits within the Moon.
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Nightfall: Winter's Run | 1 | 22 | 3 | The Darkness gathers as the Fallen prepare the return of one of their Archon Priests.
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Vanguard Wolf | 1 | 22 | 1-3 | Launches a random strike at level 22
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Vanguard Wolf | 1 | 22 | 1-3 | Launches a random strike at level 22
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Vanguard Wolf | 1 | 22 | 1-3 | Launches a random strike at level 22
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Vanguard Wolf | 1 | 22 | 1-3 | Launches a random strike at level 22
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The Queen's Wrath | 1 | 24 | 1-3 | The Queen of the Reef has many enemies. Accept her kill orders to settle old scores and earn her favor.
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The Queen's Wrath | 1 | 24 | 1-3 | The Queen of the Reef has many enemies. Accept her kill orders to settle old scores and earn her favor.
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The Queen's Wrath | 1 | 24 | 1-3 | The Queen of the Reef has many enemies. Accept her kill orders to settle old scores and earn her favor.
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Vanguard Tiger | 1 | 24 | 1-3 | Launches a random strike at level 24
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Vanguard Tiger | 1 | 24 | 1-3 | Launches a random strike at level 24
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A Ranger Found | 1 | 25 | 1 | Hold the line against the Vex of the Black Garden and save the Nightstalker Tevis.
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A Ranger Found | 1 | 25 | 1 | Hold the line against the Vex of the Black Garden and save the Nightstalker Tevis.
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Hangar Stakes | 1 | 25 | 1-3 | Cayde and Amanda Holliday fit a stealth drive to Eris Morn's ship.
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The Coming War | 1 | 25 | 1-3 | Travel to Phobos and investigate the Cabal distress signal.
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A Joining of Houses | 1 | 26 | 1-3 | Scour the Cosmodrome. Find and assassinate the Wolves' Baron and any of his co-conspirators.
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A Joining of Houses | 1 | 26 | 1-3 | Scour the Cosmodrome. Find and assassinate the Wolves' Baron and any of his co-conspirators.
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A Joining of Houses | 1 | 26 | 1-3 | Scour the Cosmodrome. Find and assassinate the Wolves' Baron and any of his co-conspirators.
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A Joining of Houses | 1 | 26 | 1-3 | Scour the Cosmodrome. Find and assassinate the Wolves' Baron and any of his co-conspirators.
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An Army of Wolves | 1 | 26 | 1-3 | Track the House of Wolves through the caldera on Venus. Kill the Wolf pack before their Kell, Skolas, can rally the Fallen House of Winter to his cause.
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An Army of Wolves | 1 | 26 | 1-3 | Track the House of Wolves through the caldera on Venus. Kill the Wolf pack before their Kell, Skolas, can rally the Fallen House of Winter to his cause.
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Duel of the Silent Fang | 1 | 26 | 1-3 | Locate and eliminate Skolas's elite assassins, the Silent Fang.
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Duel of the Silent Fang | 1 | 26 | 1-3 | Locate and eliminate Skolas's elite assassins, the Silent Fang.
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Duel of the Silent Fang | 1 | 26 | 1-3 | Locate and eliminate Skolas's elite assassins, the Silent Fang.
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Nightfall: Cerberus Vae III | 2 | 26 | 3 | The Darkness gathers around Valus Ta'aurc on the surface of Mars.
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Nightfall: The Devils' Lair | 2 | 26 | 3 | The Darkness gathers around Sepiks Prime as it absorbs the essence of everything the Fallen can steal.
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Nightfall: The Nexus | 2 | 26 | 3 | The Darkness seethes as the Vex tear at space and time in their Nexus below the surface of Venus.
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Nightfall: The Summoning Pits | 2 | 26 | 3 | The Hive gather the Darkness around them as they raise abominations from their pits within the Moon.
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Nightfall: Winter's Run | 2 | 26 | 3 | The Darkness gathers as the Fallen prepare the return of one of their Archon Priests.
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Ritual of Sacrifice | 1 | 26 | 1-3 | Descend into the Hellmouth and find the sacrificial chambers.
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Ritual of Sacrifice | 1 | 26 | 1-3 | Descend into the Hellmouth and find the sacrificial chambers.
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Ritual of Sacrifice | 1 | 26 | 1-3 | Descend into the Hellmouth and find the sacrificial chambers.
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Vanguard Roc | 1 | 26 | 1-3 | Launches a random strike at level 26
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Vanguard Roc | 1 | 26 | 1-3 | Launches a random strike at level 26
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Vanguard Roc | 1 | 26 | 1-3 | Launches a random strike at level 26
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Vanguard Roc | 1 | 26 | 1-3 | Launches a random strike at level 26
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Vault of Glass | 1 | 26 | 1-6 | Beneath Venus, evil stirs.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 1 | 26 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Belly of the Beast | 1 | 28 | 1-3 | A Fallen Wolfship holding an infamous Walker has touched down in the Ocean of Storms. Breach the Ketch and see to this Walker's end.
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Belly of the Beast | 1 | 28 | 1-3 | A Fallen Wolfship holding an infamous Walker has touched down in the Ocean of Storms. Breach the Ketch and see to this Walker's end.
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Belly of the Beast | 1 | 28 | 1-3 | A Fallen Wolfship holding an infamous Walker has touched down in the Ocean of Storms. Breach the Ketch and see to this Walker's end.
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Level 28 Playlist | 1 | 28 | 1-3 | Level 28 Playlist Description
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Level 28 Playlist | 1 | 28 | 1-3 | Level 28 Playlist Description
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Level 28 Playlist | 1 | 28 | 1-3 | Level 28 Playlist Description
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Level 28 Playlist | 1 | 28 | 1-3 | Level 28 Playlist Description
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Nightfall: Cerberus Vae III | 3 | 28 | 3 | The Darkness gathers around Valus Ta'aurc on the surface of Mars.
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Nightfall: The Devils' Lair | 3 | 28 | 3 | The Darkness gathers around Sepiks Prime as it absorbs the essence of everything the Fallen can steal.
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Nightfall: The Nexus | 3 | 28 | 3 | The Darkness seethes as the Vex tear at space and time in their Nexus below the surface of Venus.
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Nightfall: The Summoning Pits | 3 | 28 | 3 | The Hive gather the Darkness around them as they raise abominations from their pits within the Moon.
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Nightfall: Winter's Run | 3 | 28 | 3 | The Darkness gathers as the Fallen prepare the return of one of their Archon Priests.
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Queen's Ransom | 1 | 28 | 1-3 | Follow Skolas into Vex territory to aid in his capture for the Queen.
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Queen's Ransom | 1 | 28 | 1-3 | Follow Skolas into Vex territory to aid in his capture for the Queen.
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Reef Raid | 1 | 28 | 1-6 | Reef Raid Description
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The Prison of Elders | 1 | 28 | 1-3 | This combat arena pits brave Guardian Fireteams against the solar system's deadliest enemies. Not all who enter survive, but those who do earn glory… and the greatest treasures of the Reef.
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The Shadow Thief | 1 | 28 | 1-3 | A ruthless Fallen mercenary commanding the Wolfship Kaliks-Syn has been spotted near the Moon. Board the Ketch and end the reign of Taniks, the Scarred.
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The Shadow Thief | 1 | 28 | 1-3 | A ruthless Fallen mercenary commanding the Wolfship Kaliks-Syn has been spotted near the Moon. Board the Ketch and end the reign of Taniks, the Scarred.
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The Shadow Thief | 1 | 28 | 1-3 | A ruthless Fallen mercenary commanding the Wolfship Kaliks-Syn has been spotted near the Moon. Board the Ketch and end the reign of Taniks, the Scarred.
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The World Ravager | 1 | 28 | 1-3 | Skolas has his eyes set on the Vex Citadel on Venus. Capture him before he can plunder the secrets of space and time.
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The World Ravager | 1 | 28 | 1-3 | Skolas has his eyes set on the Vex Citadel on Venus. Capture him before he can plunder the secrets of space and time.
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The World Ravager | 1 | 28 | 1-3 | Skolas has his eyes set on the Vex Citadel on Venus. Capture him before he can plunder the secrets of space and time.
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The World Ravager | 1 | 28 | 1-3 | Skolas has his eyes set on the Vex Citadel on Venus. Capture him before he can plunder the secrets of space and time.
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Vanguard Dragon | 1 | 28 | 1-3 | Launches a random Strike at level 28
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Vanguard Dragon | 1 | 28 | 1-3 | Launches a random Strike at level 28
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Wolves' Gambit | 1 | 28 | 1-3 | Track Skolas and his crew of Wolves along the Ishtar Cliffs.
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Wolves' Gambit | 1 | 28 | 1-3 | Track Skolas and his crew of Wolves along the Ishtar Cliffs.
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Pact of Wolves | 1 | 29 | 1-3 | mission_pact
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Pact of Wolves | 1 | 29 | 1-3 | mission_pact
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Pact of Wolves | 1 | 29 | 1-3 | mission_pact
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The Arena | 1 | 29 | 1-6 | Test yourself.
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The Arena | 1 | 29 | 1-6 | Test yourself.
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The Arena | 1 | 29 | 1-6 | Test yourself.
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Enemy of My Enemy | 1 | 30 | 1-3 | Assault the Cabal ship crashed on the Dreadnaught. Learn what they know about Oryx and his defenses.
|
Path of the Traitor | 1 | 30 | 1-3 | mission_traitor
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Path of the Traitor | 1 | 30 | 1-3 | mission_traitor
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Path of the Traitor | 1 | 30 | 1-3 | mission_traitor
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Queen's Ransom | 2 | 30 | 1-3 | Follow Skolas into Vex territory to aid in his capture for the Queen.
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Queen's Ransom | 2 | 30 | 1-3 | Follow Skolas into Vex territory to aid in his capture for the Queen.
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Vault of Glass | 2 | 30 | 1-6 | Beneath Venus, evil stirs.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 2 | 30 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Wolves' Gambit | 2 | 30 | 1-3 | Track Skolas and his crew of Wolves along the Ishtar Cliffs.
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Wolves' Gambit | 2 | 30 | 1-3 | Track Skolas and his crew of Wolves along the Ishtar Cliffs.
|
Lost to Light | 1 | 31 | 1-3 | Return to the Chamber of Night and steal a shard of the crystal that once held Crota's soul.
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Lost to Light | 1 | 31 | 1-3 | Return to the Chamber of Night and steal a shard of the crystal that once held Crota's soul.
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Lost to Light | 1 | 31 | 1-3 | Return to the Chamber of Night and steal a shard of the crystal that once held Crota's soul.
|
Broken Legion | 1 | 32 | 1-3 | Valus Trau'ug seeks to prove his might by crushing all who challenge him.
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Broken Legion | 1 | 32 | 1-3 | Valus Trau'ug seeks to prove his might by crushing all who challenge him.
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Broken Legion | 1 | 32 | 1-3 | Valus Trau'ug seeks to prove his might by crushing all who challenge him.
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Broken Legion | 1 | 32 | 1-3 | Valus Trau'ug seeks to prove his might by crushing all who challenge him.
|
Reef Raid | 2 | 32 | 1-6 | Reef Raid Description
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Reef Raid | 3 | 32 | 1-6 | Reef Raid Description
|
The Forever Eater | 1 | 32 | 1-3 | Qodron, a Vex chronovore, sees only one outcome: your demise. Prove it wrong.
|
The Prison of Elders | 2 | 32 | 1-3 | This combat arena pits brave Guardian Fireteams against the solar system's deadliest enemies. Not all who enter survive, but those who do earn glory… and the greatest treasures of the Reef.
|
The Promethean Code | 1 | 32 | 1-3 | Slip past Rasputin's defenses and download stealth code protocols from his Golden Age database.
|
The Promethean Code | 1 | 32 | 1-3 | Slip past Rasputin's defenses and download stealth code protocols from his Golden Age database.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
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Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Heroic Strike | 3 | 32 | 1-3 | Board the Fallen Ketch above the Moon to confront and defeat the notorious mercenary, Taniks-Syn.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
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Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Weekly Nightfall Strike | 1 | 32 | 1-3 | Board the Fallen Ketch above the Moon and defeat the notorious Taniks, the Scarred.
|
Wolves' Gambit | 3 | 32 | 1-3 | Track Skolas and his crew of Wolves along the Ishtar Cliffs.
|
Wolves' Gambit | 3 | 32 | 1-3 | Track Skolas and his crew of Wolves along the Ishtar Cliffs.
|
Last Rites | 1 | 33 | 1-3 | Using the stealth code, travel deep into the heart of the Hellmouth and slip away with a sliver of Crota's soul.
|
Machine Wrath | 1 | 34 | 1-3 | Archon Servants have raised their own corrupted Servitor-god, Kaliks Reborn. Defeat it and be rewarded.
|
Urrox's Grudge | 1 | 34 | 1-3 | The Flame Prince Urrox vows to burn the Light until all that remains is Darkness and bone.
|
Urrox's Grudge | 1 | 34 | 1-3 | The Flame Prince Urrox vows to burn the Light until all that remains is Darkness and bone.
|
Urrox's Grudge | 1 | 34 | 1-3 | The Flame Prince Urrox vows to burn the Light until all that remains is Darkness and bone.
|
Echo Chamber | 1 | 36 | 1-3 | Guardians destroyed the Nexus on Venus. Now, a powerful Vex mind seeks to sunder time and space and undo what was done.
|
Shield Brothers | 1 | 36 | 1-3 | Travel deep into the heart of the Dreadnaught in pursuit of a Cabal assault team. Stop it from detonating the Hive ship's core.
|
Shield Brothers | 1 | 36 | 1-3 | Travel deep into the heart of the Dreadnaught in pursuit of a Cabal assault team. Stop it from detonating the Hive ship's core.
|
Paradox | 1 | 38 | 1-3 | Investigate the signal coming from the Vault of Glass.
|
A New Den | 1 | 39 | 1-3 | Track the House of Wolves across the surface of Mars.
|
Entropy's Pinnacle | 1 | 40 | 1-3 | Scale the Vex Citadel and hunt down the source of Venus's blight.
|
Fallen S.A.B.E.R. | 1 | 40 | 1-3 | Rush to the aid of the AI Warmind Rasputin as he broadcasts a plea for help across the system.
|
Fallen S.A.B.E.R. | 1 | 40 | 1-3 | Rush to the aid of the AI Warmind Rasputin as he broadcasts a plea for help across the system.
|
Fallen S.A.B.E.R. | 1 | 40 | 1-3 | Rush to the aid of the AI Warmind Rasputin as he broadcasts a plea for help across the system.
|
Iron Banner Rift | 40 | 1-6 | "This all started as a Warlock focus drill. The things I've seen them do with Rifts would be...very useful on a battlefield." —Lord Shaxx <br/><br/>Collect the Spark and ignite the enemy's Rift with it. Impress the Lords of Iron.
| |
Knock Knock | 1 | 40 | 1-3 | Hold the line against a brutal assault by the broken House of Wolves.
|
The Prime's Path | 1 | 40 | 1-3 | Hunt the Prime Servitor that has brought together the broken House of Wolves.
|
A New Den | 2 | 41 | 1-3 | Track the House of Wolves across the surface of Mars.
|
A Rising Tide | 2 | 41 | 1-3 | Find and destroy the source of the Vex surging to protect the Black Garden.
|
Enemy of My Enemy | 2 | 41 | 1-3 | Assault the Cabal ship crashed on the Dreadnaught. Learn what they know about Oryx and his defenses.
|
Entropy's Pinnacle | 2 | 41 | 1-3 | Scale the Vex Citadel and hunt down the source of Venus's blight.
|
Exclusion Zone | 2 | 41 | 1-3 | Survive the military power of the Cabal and find the Gate to the Black Garden.
|
Fear's Embrace | 1 | 41 | 1-3 | Return to the base on Phobos. Destroy the blighted source on Mars.
|
Last Rites | 2 | 41 | 1-3 | Using the stealth code, travel deep into the heart of the Hellmouth and slip away with a sliver of Crota's soul.
|
Paradox | 2 | 41 | 1-3 | Investigate the signal coming from the Vault of Glass.
|
Shrine of Oryx | 2 | 41 | 1-3 | Search the darkest corners of the Hellmouth for the fabled Shrine and destroy it.
|
Shrine of Oryx | 2 | 41 | 1-3 | Search the darkest corners of the Hellmouth for the fabled Shrine and destroy it.
|
Shrine of Oryx | 2 | 41 | 1-3 | Search the darkest corners of the Hellmouth for the fabled Shrine and destroy it.
|
Summoner's Circle | 1 | 41 | 1-3 | Stop a coven within the heart of the dreadnaught from creating a powerful Taken warbeast.
|
The Black Garden | 2 | 41 | 1-3 | Fight through the Gate and enter the Black Garden to destroy its heart.
|
The Black Garden | 2 | 41 | 1-3 | Fight through the Gate and enter the Black Garden to destroy its heart.
|
The Prime's Path | 2 | 41 | 1-3 | Hunt the Prime Servitor that has brought together the broken House of Wolves.
|
The Promethean Code | 2 | 41 | 1-3 | Slip past Rasputin's defenses and download stealth code protocols from his Golden Age database.
|
The Promethean Code | 2 | 41 | 1-3 | Slip past Rasputin's defenses and download stealth code protocols from his Golden Age database.
|
The World's Grave | 2 | 41 | 1-3 | Descend into the Hellmouth to a Hive library which holds ancient secrets they have ripped from Earth.
|
The World's Grave | 2 | 41 | 1-3 | Descend into the Hellmouth to a Hive library which holds ancient secrets they have ripped from Earth.
|
The Sunless Cell | 1 | 42 | 1-3 | Enter the Sunless Cell and destroy Thracu, Warden of Oryx.
|
The Sunless Cell | 1 | 42 | 1-3 | Enter the Sunless Cell and destroy Thracu, Warden of Oryx.
|
The Sunless Cell | 1 | 42 | 1-3 | Enter the Sunless Cell and destroy Thracu, Warden of Oryx.
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